I found this website a few days ago (HERE) , and have been utterly fascinated by it since, it shows the nine possible character alignments in the Dungeon & Dragons role playing game, and honestly, it seems dead on about life in general, not just role playing. I can see that I have been many of the “good” sides when I was younger, but have been gradually gravitating towards neutrality, bouncing from lawful neutral, chaotic neutral, and now I seem to sit firmly in the middle of a True Neutral.
When I think of Jesus and the great psychologist Carl Jung, I see people of the True Neutral disposition, well, mostly that is, after all, it is the character type set up by a role playing game, lol. A lot of people may see Jesus as a hero type, “saving” others with his sacrifice, but that is a Christian dogma, not necessarily the truth of who he was. I say this because I feel his life purpose was to create a bridge for others to cross, from their stuck lifestyles of order and chaos, light and dark, and into a life of neutrality; regardless of whether or not many people are actually crossing the bridge.
Neutral beings that incarnate into this imbalanced world will often find their way back to neutrality, which uploads a “solution key” into the human collective consciousness grid, for humanity to use should they desire it. An imbalanced soul will not be capable of blazing this trail back to neutrality in this world, but they are capable of following the blueprint that Jesus, or other neutrals have blazed for themselves. In this way, Jesus was living for himself, but allowing others to follow his example and inspiration. Did he die for our sins? Nope, but the consequence of his masterful life is that we each are capable of making the journey out of this imbalanced paradox of a world, and back into unity consciousness. I can see how this might confuse many people who are stuck in their imbalances, into thinking that he died for their sins, religions always seem to spring up around those who blaze a new personal trail.
Anyway, its been a wild and bumpy ride from neutrality, to incarnating into this imbalanced world, and back to neutrality, but I feel much more balanced and happy now–very neutral (not apathetic) to life! Below are my results, the link to taking the test for yourself is at the bottom. What alignment are you? ~Nathan
I Am A: True Neutral Human Druid/Sorcerer (3rd/3rd Level)
True Neutral A true neutral character does what seems to be a good idea. He doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he’s not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid’s Wisdom score should be high, as this determines the maximum spell level that they can cast.
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)